Helpful Librarian
Role:
UI/UX Design, Wireframing, Prototyping, Usability testing
Tools:
Figma, Adobe illustrator, Clip Studio Paint
PORJECT OVERVIEW
A 2D educational puzzle game that transforms Filipino reading comprehension exercises into an interactive and engaging experience. By combining puzzle-solving with educational objectives, the game encourages players to develop literacy skills in a fun and approachable environment.
I was responsible for designing an intuitive interface that made learning feel seamless rather than overwhelming. My goal was to create a user experience that guides players through reading activities with clarity while maintaining engagement through thoughtful visual hierarchy, accessible navigation, and cohesive design elements.